Every game designer should know a Richard for play-testing purposes (and a Harvey and a Scott for that matter, but that’s another post). A Richard will orchestrate his entire strategy around maxing points out in one area of a game…
Every game designer should know a Richard for play-testing purposes (and a Harvey and a Scott for that matter, but that’s another post). A Richard will orchestrate his entire strategy around maxing points out in one area of a game…
Easily the most fun deckbuilder I’ve played in quite some time, Valley of the Kings has players portray Ancient Egyptian nobility vying to stash away the most impressive treasure collection in their pyramids. Like most deck builders, all players start…